Drying Out

Drying Out

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 3 – 10 Yes No Yes 2 1 1/20 0
2 4 3 – 10 Yes No Yes 2 1 1/20 0

Level 1

4 AP · range 3–10
  • 5 to 8 (Air damage)
  • 5 to 8 (Air damage)
  • -8 Damage (2 turns)
  • +8 Damage (2 turns)

Critical hit

  • 6 to 9 (Air damage)
  • 6 to 9 (Air damage)
  • 6 to 9 (Air damage)
  • -10 Damage (2 turns)
  • +10 Damage (2 turns)

Level 2

4 AP · range 3–10
  • 16 to 20 (Air damage)
  • 16 to 20 (Air damage)
  • -15 Damage (2 turns)
  • +15 Damage (2 turns)

Critical hit

  • 17 to 21 (Air damage)
  • 17 to 21 (Air damage)
  • 17 to 21 (Air damage)
  • -20 Damage (2 turns)
  • +20 Damage (2 turns)