Magnetism

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 2 – 5 Yes Yes No 1 0
2 3 2 – 5 Yes Yes No 2 1 0

Level 1

3 AP · range 2–5
  • 4 Advances cell(s)
  • Spell and weapon effects minimised (1 turn)
  • Turn cancelled (1 turn)

Level 2

3 AP · range 2–5
  • 4 Advances cell(s)
  • Spell and weapon effects minimised (1 turn)
  • Turn cancelled (1 turn)