Beaklipse

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 1 – 3 Yes Yes No 2 1 1/20 0

Level 1

4 AP · range 1–3
  • 3 Pushes back cell(s)
  • -3 AP (1 turn)
  • 51 to 70 (Water damage)

Critical hit

  • 3 Pushes back cell(s)
  • -3 AP (1 turn)
  • 71 to 90 (Water damage)