Ravine

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 1 – 1 No No No 1/5 0
2 4 1 – 1 No No No 1/5 0
3 4 1 – 1 No No No 1/5 0
4 4 1 – 1 No No No 1/5 0
5 4 1 – 1 No No No 1/5 0

Level 1

4 AP · range 1–1
  • 26 to 35 (Water steal)
  • 2 Pushes back cell(s)

Critical hit

  • 51 to 70 (Water steal)
  • 2 Pushes back cell(s)

Level 2

4 AP · range 1–1
  • 26 to 35 (Water steal)
  • 2 Pushes back cell(s)

Critical hit

  • 51 to 70 (Water steal)
  • 2 Pushes back cell(s)

Level 3

4 AP · range 1–1
  • 26 to 35 (Water steal)
  • 2 Pushes back cell(s)

Critical hit

  • 51 to 70 (Water steal)
  • 2 Pushes back cell(s)

Level 4

4 AP · range 1–1
  • 26 to 35 (Water steal)
  • 2 Pushes back cell(s)

Critical hit

  • 51 to 70 (Water steal)
  • 2 Pushes back cell(s)

Level 5

4 AP · range 1–1
  • 26 to 35 (Water steal)
  • 2 Pushes back cell(s)

Critical hit

  • 51 to 70 (Water steal)
  • 2 Pushes back cell(s)