Boom Pretty Boom

[!] _VRAC

Changes the state of the monster according to the damage element it receives.

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 1 0 – 0 No No No 1 0
2 1 0 – 0 No No No 1 0
3 1 0 – 0 No No No 1 0
4 1 0 – 0 No No No 1 0
5 1 0 – 0 No No No 1 0

Level 1

1 AP · range 0–0
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • +50 Agility (3 turns)

Level 2

1 AP · range 0–0
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • +50 Agility (3 turns)

Level 3

1 AP · range 0–0
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • +50 Agility (3 turns)

Level 4

1 AP · range 0–0
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • +50 Agility (3 turns)

Level 5

1 AP · range 0–0
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 29 Removes the state (1 turn)
  • 30 Removes the state (1 turn)
  • 30 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • 30 Removes the state (1 turn)
  • 29 Removes the state (1 turn)
  • 29 state (1 turn)
  • +50 Agility (3 turns)