Sticky Motivation

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 2 0 – 0 No No No 1 1/20 0
2 2 0 – 0 No No No 1 1/20 0
3 2 0 – 0 No No No 1 1/20 0
4 2 0 – 0 No No No 1 1/20 0

Level 1

2 AP · range 0–0
  • +1 AP (12 turns)
  • 1 Steals AP (2 turns)
  • -5 Dodge (1 turn)

Critical hit

  • +2 AP (12 turns)
  • 2 Steals AP (2 turns)
  • -5 Dodge (1 turn)

Level 2

2 AP · range 0–0
  • +1 AP (12 turns)
  • 1 Steals AP (2 turns)
  • -10 Dodge (1 turn)

Critical hit

  • +2 AP (12 turns)
  • 2 Steals AP (2 turns)
  • -10 Dodge (1 turn)

Level 3

2 AP · range 0–0
  • +1 AP (12 turns)
  • 1 Steals AP (2 turns)
  • -20 Dodge (1 turn)

Critical hit

  • +2 AP (12 turns)
  • 2 Steals AP (2 turns)
  • -20 Dodge (1 turn)

Level 4

2 AP · range 0–0
  • +1 AP (12 turns)
  • 1 Steals AP (2 turns)
  • -40 Dodge (1 turn)

Critical hit

  • +2 AP (12 turns)
  • 2 Steals AP (2 turns)
  • -40 Dodge (1 turn)