Gobtimisation

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 0 – 0 No No No 1 1/20 1
2 3 0 – 0 No No No 1 1/20 1
3 3 0 – 0 No No No 1 1/20 1
4 3 0 – 0 No No No 1 1/20 1
5 3 0 – 0 No No No 1 1/20 1

Level 1

3 AP · range 0–0
  • +200 Damage (2 turns)

Critical hit

  • +400 Damage (2 turns)

Level 2

3 AP · range 0–0
  • +200 Damage (2 turns)

Critical hit

  • +400 Damage (2 turns)

Level 3

3 AP · range 0–0
  • +200 Damage (2 turns)

Critical hit

  • +400 Damage (2 turns)

Level 4

3 AP · range 0–0
  • +200 Damage (2 turns)

Critical hit

  • +400 Damage (2 turns)

Level 5

3 AP · range 0–0
  • +200 Damage (2 turns)

Critical hit

  • +400 Damage (2 turns)