Toxic Seed

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 2 1 – 1 No No No 1 1/5 0
2 2 1 – 1 No No No 1 1/5 0
3 2 1 – 1 No No No 1 1/5 0
4 2 1 – 1 No No No 1 1/5 0
5 2 1 – 1 No No No 1 1/5 0

Level 1

2 AP · range 1–1
  • 1 to 6 HP (Neutral) lost for every AP used (5 turns)

Critical hit

  • 1 to 10 HP (Neutral) lost for every AP used (5 turns)

Level 2

2 AP · range 1–1
  • 1 to 6 HP (Neutral) lost for every AP used (5 turns)

Critical hit

  • 1 to 10 HP (Neutral) lost for every AP used (5 turns)

Level 3

2 AP · range 1–1
  • 1 to 6 HP (Neutral) lost for every AP used (5 turns)

Critical hit

  • 1 to 10 HP (Neutral) lost for every AP used (5 turns)

Level 4

2 AP · range 1–1
  • 1 to 6 HP (Neutral) lost for every AP used (5 turns)

Critical hit

  • 1 to 10 HP (Neutral) lost for every AP used (5 turns)

Level 5

2 AP · range 1–1
  • 1 to 6 HP (Neutral) lost for every AP used (5 turns)

Critical hit

  • 1 to 10 HP (Neutral) lost for every AP used (5 turns)