Wound Clock

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 5 1 – 3 Yes Yes No 2 1/15 80
2 5 1 – 3 Yes Yes No 2 1/15 80
3 5 1 – 3 Yes Yes No 2 1/15 80
4 5 1 – 3 Yes Yes No 2 1/15 80
5 5 1 – 3 Yes Yes No 2 1/15 80

Level 1

5 AP · range 1–3
  • 21 to 25 (Water damage)
  • 1 Steals AP

Critical hit

  • 26 to 30 (Water damage)
  • 1 Steals AP

Level 2

5 AP · range 1–3
  • 24 to 28 (Water damage)
  • 1 Steals AP

Critical hit

  • 29 to 33 (Water damage)
  • 1 Steals AP

Level 3

5 AP · range 1–3
  • 27 to 31 (Water damage)
  • 1 Steals AP

Critical hit

  • 30 to 34 (Water damage)
  • 1 Steals AP

Level 4

5 AP · range 1–3
  • 27 to 31 (Water damage)
  • 1 Steals AP

Critical hit

  • 30 to 34 (Water damage)
  • 1 Steals AP

Level 5

5 AP · range 1–3
  • 31 to 35 (Water damage)
  • 1 Steals AP
  • No additional effects
  • +1 AP

Critical hit

  • 36 to 40 (Water damage)
  • 1 Steals AP
  • No additional effects
  • +1 AP