Rickshaw

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 2 1 – 1 No No No 2 1/10 0
2 2 1 – 1 No No No 2 1/10 0
3 2 1 – 1 No No No 2 1/10 0
4 2 1 – 1 No No No 2 1/10 0
5 2 1 – 1 No No No 2 1/10 0

Level 1

2 AP · range 1–1
  • 21 to 50 (Neutral damage)
  • 8 Pushes back cell(s)

Critical hit

  • 51 to 80 (Neutral damage)
  • 12 Pushes back cell(s)
  • -100% % Resistance (4 turns)

Level 2

2 AP · range 1–1
  • 21 to 50 (Neutral damage)
  • 8 Pushes back cell(s)

Critical hit

  • 51 to 80 (Neutral damage)
  • 12 Pushes back cell(s)
  • -100% % Resistance (4 turns)

Level 3

2 AP · range 1–1
  • 21 to 50 (Neutral damage)
  • 8 Pushes back cell(s)

Critical hit

  • 51 to 80 (Neutral damage)
  • 12 Pushes back cell(s)
  • -100% % Resistance (4 turns)

Level 4

2 AP · range 1–1
  • 21 to 50 (Neutral damage)
  • 8 Pushes back cell(s)

Critical hit

  • 51 to 80 (Neutral damage)
  • 12 Pushes back cell(s)
  • -100% % Resistance (4 turns)

Level 5

2 AP · range 1–1
  • 21 to 50 (Neutral damage)
  • 8 Pushes back cell(s)

Critical hit

  • 51 to 80 (Neutral damage)
  • 12 Pushes back cell(s)
  • -100% % Resistance (4 turns)