Screwer Ownd

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 2 1 – 5 No No No 1 2 1/5 0

Level 1

2 AP · range 1–5
  • 1 to 4 HP (Fire) lost for every AP used (2 turns)
  • +30 Intelligence (2 turns)

Critical hit

  • 1 to 6 HP (Fire) lost for every AP used (2 turns)
  • +50 Intelligence (2 turns)