Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 2 – 5 | Yes | No | Yes | 3 | 2 | — | 1/15 | 38 |
| 2 | 3 | 2 – 5 | Yes | No | Yes | 3 | 2 | — | 1/15 | 90 |
| 3 | 3 | 2 – 6 | Yes | No | Yes | 3 | 2 | — | 1/15 | 132 |
Level 1
3 AP · range 2–5- 16 to 20 (Water damage)
- -10 AP Reduction (2 turns)
Critical hit
- 20 to 24 (Water damage)
- -15 AP Reduction (2 turns)
Level 2
3 AP · range 2–5- 19 to 23 (Water damage)
- -20 AP Reduction (2 turns)
Critical hit
- 23 to 27 (Water damage)
- -25 AP Reduction (2 turns)
Level 3
3 AP · range 2–6- 22 to 26 (Water damage)
- -30 AP Reduction (2 turns)
Critical hit
- 26 to 30 (Water damage)
- -35 AP Reduction (2 turns)