Crunchy Charge

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 1 – 5 Yes Yes No 1 1/10 1
2 3 1 – 5 Yes Yes No 1 1

Level 1

3 AP · range 1–5
  • 157 Removes the state
  • 4 Advances cell(s)
  • Symmetric teleportation
  • 31 to 40 (Air steal)
  • 15 to 20 (Air damage) (1 turn)
  • 157 state

Critical hit

  • 157 Removes the state
  • 4 Advances cell(s)
  • Symmetric teleportation
  • 46 to 60 (Air steal)
  • 22 to 30 (Air damage) (1 turn)
  • 157 state

Level 2

3 AP · range 1–5
  • 4 Attracts cell(s)