Teerts Hammer
[!] _VRAC
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 1 – 1 | No | No | No | ∞ | 1 | — | 1/10 | 0 |
| 2 | 4 | 1 – 1 | No | No | No | ∞ | 1 | — | 1/10 | 0 |
| 3 | 4 | 1 – 1 | No | No | No | ∞ | 1 | — | 1/10 | 0 |
| 4 | 4 | 1 – 1 | No | No | No | ∞ | 1 | — | 1/10 | 0 |
| 5 | 4 | 1 – 1 | No | No | No | ∞ | 1 | — | 1/10 | 0 |
Level 1
4 AP · range 1–1- 11 to 15 (Air damage)
- 4 Pushes back cell(s)
Critical hit
- 11 to 15 (Air damage)
- 18 state (2 turns)
- 18 Removes the state (2 turns)
- 11 to 20 (Water steal) (2 turns)
- 975 Changes appearance (2 turns)
- Dispels magic effects (2 turns)
- 4 Pushes back cell(s)
Level 2
4 AP · range 1–1- 11 to 15 (Air damage)
- 4 Pushes back cell(s)
Critical hit
- 11 to 15 (Air damage)
- 18 state (2 turns)
- 18 Removes the state (2 turns)
- 11 to 20 (Water steal) (2 turns)
- 975 Changes appearance (2 turns)
- Dispels magic effects (2 turns)
- 4 Pushes back cell(s)
Level 3
4 AP · range 1–1- 11 to 15 (Air damage)
- 4 Pushes back cell(s)
Critical hit
- 11 to 15 (Air damage)
- 18 state (2 turns)
- 18 Removes the state (2 turns)
- 11 to 20 (Water steal) (2 turns)
- 975 Changes appearance (2 turns)
- Dispels magic effects (2 turns)
- 4 Pushes back cell(s)
Level 4
4 AP · range 1–1- 11 to 15 (Air damage)
- 4 Pushes back cell(s)
Critical hit
- 11 to 15 (Air damage)
- 18 state (2 turns)
- 18 Removes the state (2 turns)
- 11 to 20 (Water steal) (2 turns)
- 975 Changes appearance (2 turns)
- Dispels magic effects (2 turns)
- 4 Pushes back cell(s)
Level 5
4 AP · range 1–1- 11 to 15 (Air damage)
- 4 Pushes back cell(s)
Critical hit
- 11 to 15 (Air damage)
- 18 state (2 turns)
- 18 Removes the state (2 turns)
- 11 to 20 (Water steal) (2 turns)
- 975 Changes appearance (2 turns)
- Dispels magic effects (2 turns)
- 4 Pushes back cell(s)