Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 0 – 2 | Yes | No | No | ∞ | ∞ | 3 | 1/15 | 50 |
| 2 | 3 | 0 – 4 | Yes | No | No | ∞ | ∞ | 3 | 1/15 | 103 |
| 3 | 3 | 0 – 6 | Yes | No | No | ∞ | ∞ | 3 | 1/15 | 143 |
Level 1
3 AP · range 0–2- +100% % Power (2 turns)
Critical hit
- +120% % Power (2 turns)
Level 2
3 AP · range 0–4- +200% % Power (2 turns)
Critical hit
- +240% % Power (2 turns)
Level 3
3 AP · range 0–6- +300% % Power (2 turns)
Critical hit
- +350% % Power (2 turns)