State of Shock
[!] _VRAC
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 – 20 | Yes | No | Yes | 2 | 1 | — | 1/15 | 1 |
| 2 | 2 | 3 – 20 | Yes | No | Yes | 2 | 1 | — | 1/15 | 1 |
| 3 | 2 | 3 – 20 | Yes | No | Yes | 2 | 1 | — | 1/15 | 1 |
| 4 | 2 | 3 – 20 | Yes | No | Yes | 2 | 1 | — | 1/15 | 1 |
| 5 | 2 | 3 – 20 | Yes | No | Yes | 2 | 1 | — | 1/15 | 1 |
Level 1
2 AP · range 3–20- 81 to 100 (Earth damage)
- -4 Range (2 turns)
- -2 to -3 MP (2 turns)
- 7 state (1 turn)
- -3 to -4 AP (1 turn)
Critical hit
- 120 (Earth damage)
- -5 Range (2 turns)
- -3 MP (2 turns)
- 7 state (1 turn)
- -4 AP (1 turn)
Level 2
2 AP · range 3–20- 81 to 100 (Earth damage)
- -4 Range (2 turns)
- -2 to -3 MP (2 turns)
- 7 state (1 turn)
- -3 to -4 AP (1 turn)
Critical hit
- 120 (Earth damage)
- -5 Range (2 turns)
- -3 MP (2 turns)
- 7 state (1 turn)
- -4 AP (1 turn)
Level 3
2 AP · range 3–20- 81 to 100 (Earth damage)
- -4 Range (2 turns)
- -2 to -3 MP (2 turns)
- 7 state (1 turn)
- -3 to -4 AP (1 turn)
Critical hit
- 120 (Earth damage)
- -5 Range (2 turns)
- -3 MP (2 turns)
- 7 state (1 turn)
- -4 AP (1 turn)
Level 4
2 AP · range 3–20- 81 to 100 (Earth damage)
- -4 Range (2 turns)
- -2 to -3 MP (2 turns)
- 7 state (1 turn)
- -3 to -4 AP (1 turn)
Critical hit
- 120 (Earth damage)
- -5 Range (2 turns)
- -3 MP (2 turns)
- 7 state (1 turn)
- -4 AP (1 turn)
Level 5
2 AP · range 3–20- 81 to 100 (Earth damage)
- -4 Range (2 turns)
- -2 to -3 MP (2 turns)
- 7 state (1 turn)
- -3 to -4 AP (1 turn)
Critical hit
- 120 (Earth damage)
- -5 Range (2 turns)
- -3 MP (2 turns)
- 7 state (1 turn)
- -4 AP (1 turn)