Sully

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 3 – 6 Yes No No 3 1 1/20 0
2 4 3 – 6 Yes No No 3 1 1/20 0
3 4 3 – 6 Yes No No 3 1 1/20 0
4 4 3 – 6 Yes No No 3 1 1/20 0
5 4 3 – 6 Yes No No 3 1 1/20 0

Level 1

4 AP · range 3–6
  • -50 Reduces final damage inflicted by % (1 turn)
  • 41 to 60 (Neutral damage)

Critical hit

  • -50 Reduces final damage inflicted by % (1 turn)
  • 51 to 70 (Neutral damage)

Level 2

4 AP · range 3–6
  • -50 Reduces final damage inflicted by % (1 turn)
  • 41 to 60 (Earth damage)

Critical hit

  • -50 Reduces final damage inflicted by % (1 turn)
  • 51 to 70 (Earth damage)

Level 3

4 AP · range 3–6
  • -50 Reduces final damage inflicted by % (1 turn)
  • 41 to 60 (Air damage)

Critical hit

  • -50 Reduces final damage inflicted by % (1 turn)
  • 51 to 70 (Air damage)

Level 4

4 AP · range 3–6
  • -50 Reduces final damage inflicted by % (1 turn)
  • 41 to 60 (Water damage)

Critical hit

  • -50 Reduces final damage inflicted by % (1 turn)
  • 51 to 70 (Water damage)

Level 5

4 AP · range 3–6
  • -50 Reduces final damage inflicted by % (1 turn)
  • 41 to 60 (Fire damage)

Critical hit

  • -50 Reduces final damage inflicted by % (1 turn)
  • 51 to 70 (Fire damage)