Scouts

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 2 0 – 0 No No No 4 1/10 0

Level 1

2 AP · range 0–0
  • -20 Dodge (2 turns)
  • +1 MP (2 turns)
  • 1 to 100 Parry % of hits by stepping back cell(s) (1 turn)
  • Reveals all invisible items

Critical hit

  • -20 Dodge (3 turns)
  • +1 MP (3 turns)
  • 1 to 100 Parry % of hits by stepping back cell(s) (1 turn)
  • Reveals all invisible items