Kick-a-Sled
[!] _VRAC
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 1 – 6 | Yes | Yes | No | 1 | ∞ | — | 1/5 | 0 |
| 2 | 4 | 1 – 6 | Yes | Yes | No | 1 | ∞ | — | 1/5 | 0 |
| 3 | 4 | 1 – 6 | Yes | Yes | No | 1 | ∞ | — | 1/5 | 0 |
| 4 | 4 | 1 – 6 | Yes | Yes | No | 1 | ∞ | — | 1/5 | 0 |
| 5 | 4 | 1 – 6 | Yes | Yes | No | 1 | ∞ | — | 1/5 | 0 |
Level 1
4 AP · range 1–6- 6 Teleports to the targeted cell (1 turn)
- -1 MP (3 turns)
- 11 to 30 (Neutral damage)
- 8 Pushes back cell(s)
Critical hit
- 6 Teleports to the targeted cell (1 turn)
- -2 MP (3 turns)
- 12 to 50 (Neutral damage)
- 10 Pushes back cell(s)
Level 2
4 AP · range 1–6- 6 Teleports to the targeted cell (1 turn)
- -1 MP (3 turns)
- 11 to 30 (Neutral damage)
- 8 Pushes back cell(s)
Critical hit
- 6 Teleports to the targeted cell (1 turn)
- -2 MP (3 turns)
- 12 to 50 (Neutral damage)
- 10 Pushes back cell(s)
Level 3
4 AP · range 1–6- 6 Teleports to the targeted cell (1 turn)
- -1 MP (3 turns)
- 11 to 30 (Neutral damage)
- 8 Pushes back cell(s)
Critical hit
- 6 Teleports to the targeted cell (1 turn)
- -2 MP (3 turns)
- 12 to 50 (Neutral damage)
- 10 Pushes back cell(s)
Level 4
4 AP · range 1–6- 6 Teleports to the targeted cell (1 turn)
- -1 MP (3 turns)
- 11 to 30 (Neutral damage)
- 8 Pushes back cell(s)
Critical hit
- 6 Teleports to the targeted cell (1 turn)
- -2 MP (3 turns)
- 12 to 50 (Neutral damage)
- 10 Pushes back cell(s)
Level 5
4 AP · range 1–6- 6 Teleports to the targeted cell (1 turn)
- -1 MP (3 turns)
- 11 to 30 (Neutral damage)
- 8 Pushes back cell(s)
Critical hit
- 6 Teleports to the targeted cell (1 turn)
- -2 MP (3 turns)
- 12 to 50 (Neutral damage)
- 10 Pushes back cell(s)